Arrant Destiny offers a variety of races to choose from. Your race
will determine your hometown, the available classes, and starting
Race : Goblin
Hometown : Fortress of Stoneheim
Ability Adjustments: -1 Strength, +2 Dexterity
Enchantments : Infravision Forest-Sneak
Immunities : None
Resistance : None
Vulnerabilities : None
Allowable Classes : Mage, Priest of Hextor, Thief, Warrior, Psionicist
Description: Goblins stand about 3 - 3 1/2 feet tall, and weigh about 45
pounds. Their eyes are usually dull and glazed, ranging in color from red to
yellow. A goblin's skin color ranges from yellow, to orange, to a deep red.
By nature goblins are evil and chaotic. Their skills in combat lie in
numbers, as their chief diety; Maglubiyet urges his worshipers to expand
their numbers and overwhelm their enemies.
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